(as compiled by the games designers)





We have recorded some of these sounds already (up to Level 2/3) as we started developing our own list of sounds based on the game plans they sent us. There are some sounds which can be reused as 6 levels as well as background music is a lot of sound to produce in the time frame we have. The aim is to prioritise recording all the essential interactive and environmental sounds required to create an immersive atmosphere first so these can be added in time for their hand in. After that we can start to think about creating the backing music.